日本フィジカルAI新聞

世界のフィジカルAIを、日本語で。

歩行arXiv:1311.1761

深層・リカレント構造による最適制御の探求

Exploring Deep and Recurrent Architectures for Optimal Control

シェア:XThreadsFacebookLINEはてブBluesky

深層・リカレントニューラルネットを連続高次元の歩行制御に適用し、関節角からトルクへの制御則を強化学習で訓練して複数構造を比較した。

著者: Sergey Levine

分類: cs.LG, cs.AI, cs.NE, cs.RO, cs.SY, eess.SY

原文アブストラクト

Sophisticated multilayer neural networks have achieved state of the art results on multiple supervised tasks. However, successful applications of such multilayer networks to control have so far been limited largely to the perception portion of the control pipeline. In this paper, we explore the application of deep and recurrent neural networks to a continuous, high-dimensional locomotion task, where the network is used to represent a control policy that maps the state of the system (represented by joint angles) directly to the torques at each joint. By using a recent reinforcement learning algorithm called guided policy search, we can successfully train neural network controllers with thousands of parameters, allowing us to compare a variety of architectures. We discuss the differences between the locomotion control task and previous supervised perception tasks, present experimental results comparing various architectures, and discuss future directions in the application of techniques from deep learning to the problem of optimal control.

関連論文

  1. 1Boston Dynamics、車輪付きAtlasの研究試作機を紹介研究・技術
  2. 2GXOとApptronik、Apolloの物流現場試験を拡大 最大1,000台の展開を構想量産・展開
  3. 3newmoとKDDIが資本業務提携 2028年に堺市で自動運転タクシー商用化目指す提携・買収
  4. 4NVIDIA、CoRLでGR00T 2とIsaac Lab 3.0を発表新製品・発表
  5. 5UC BerkeleyとNVIDIAの研究者、AIエージェントでロボット制御コードを仮想環境で改善研究・技術

PR・アフィリエイト広告

FRONTIER(GPU搭載BTOパソコン)

FRONTIER(GPU搭載BTOパソコン)の公式広告バナーFRONTIERでGPU搭載PCを見る ↗
PR本紙発行元 EmplifAI