日本フィジカルAI新聞

世界のフィジカルAIを、日本語で。

sim2realarXiv:1610.01283

モデルアンサンブルによるロバストなニューラルネットワーク方策の学習

EPOpt: Learning Robust Neural Network Policies Using Model Ensembles

シェア:XThreadsFacebookLINEはてブBluesky

複数のシミュレーションモデルをアンサンブルし敵対的訓練を行うことで、未知の環境変化にも頑健に汎化する強化学習方策を学習するEPOptを提案した。

著者: Aravind Rajeswaran, Sarvjeet Ghotra, Balaraman Ravindran, Sergey Levine

分類: cs.LG, cs.AI, cs.RO

原文アブストラクト

Sample complexity and safety are major challenges when learning policies with reinforcement learning for real-world tasks, especially when the policies are represented using rich function approximators like deep neural networks. Model-based methods where the real-world target domain is approximated using a simulated source domain provide an avenue to tackle the above challenges by augmenting real data with simulated data. However, discrepancies between the simulated source domain and the target domain pose a challenge for simulated training. We introduce the EPOpt algorithm, which uses an ensemble of simulated source domains and a form of adversarial training to learn policies that are robust and generalize to a broad range of possible target domains, including unmodeled effects. Further, the probability distribution over source domains in the ensemble can be adapted using data from target domain and approximate Bayesian methods, to progressively make it a better approximation. Thus, learning on a model ensemble, along with source domain adaptation, provides the benefit of both robustness and learning/adaptation.

関連論文

  1. 1Boston Dynamics、車輪付きAtlasの研究試作機を紹介研究・技術
  2. 2GXOとApptronik、Apolloの物流現場試験を拡大 最大1,000台の展開を構想量産・展開
  3. 3newmoとKDDIが資本業務提携 2028年に堺市で自動運転タクシー商用化目指す提携・買収
  4. 4NVIDIA、CoRLでGR00T 2とIsaac Lab 3.0を発表新製品・発表
  5. 5UC BerkeleyとNVIDIAの研究者、AIエージェントでロボット制御コードを仮想環境で改善研究・技術

PR・アフィリエイト広告

OZ GAMING(GPU搭載BTOゲーミングPC)

OZ GAMING(GPU搭載BTOゲーミングPC)の公式広告バナーOZ GAMINGで完成品PCを見る ↗
PR本紙発行元 EmplifAI