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マニピュレーションarXiv:1810.00219

モーションコーンによる把持内操作

In-Hand Manipulation via Motion Cones

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物体を平面内で押した際に生じる可能な運動の集合(モーションコーン)を、重力や把持を含む一般化した形で定式化し、多面体近似で計算する手法を提案。把持内操作のサンプリングベース計画に応用し、従来比5〜1000倍の高速化を実現した。

著者: Nikhil Chavan-Dafle, Rachel Holladay, Alberto Rodriguez

分類: cs.RO

原文アブストラクト

In this paper, we present the mechanics and algorithms to compute the set of feasible motions of an object pushed in a plane. This set is known as the motion cone and was previously described for non-prehensile manipulation tasks in the horizontal plane. We generalize its geometric construction to a broader set of planar tasks, where external forces such as gravity influence the dynamics of pushing, and prehensile tasks, where there are complex interactions between the gripper, object, and pusher. We show that the motion cone is defined by a set of low-curvature surfaces and provide a polyhedral cone approximation to it. We verify its validity with 2000 pushing experiments recorded with motion tracking system. Motion cones abstract the algebra involved in simulating frictional pushing by providing bounds on the set of feasible motions and by characterizing which pushes will stick or slip. We demonstrate their use for the dynamic propagation step in a sampling-based planning algorithm for in-hand manipulation. The planner generates trajectories that involve sequences of continuous pushes with 5-1000x speed improvements to equivalent algorithms. Video Summary -- https://youtu.be/tVDO8QMuYhc

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