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動的環境マッピングarXiv:1905.02781

大規模動的環境のためのロバスト高密度マッピング

Robust Dense Mapping for Large-Scale Dynamic Environments

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ステレオ画像から、静的背景・移動物体・駐車車両のような潜在的移動物体を別々に再構成する高密度マッピング手法を提案し、KITTIで評価した。

著者: Ioan Andrei Bârsan, Peidong Liu, Marc Pollefeys, Andreas Geiger

分類: cs.CV, cs.RO

原文アブストラクト

We present a stereo-based dense mapping algorithm for large-scale dynamic urban environments. In contrast to other existing methods, we simultaneously reconstruct the static background, the moving objects, and the potentially moving but currently stationary objects separately, which is desirable for high-level mobile robotic tasks such as path planning in crowded environments. We use both instance-aware semantic segmentation and sparse scene flow to classify objects as either background, moving, or potentially moving, thereby ensuring that the system is able to model objects with the potential to transition from static to dynamic, such as parked cars. Given camera poses estimated from visual odometry, both the background and the (potentially) moving objects are reconstructed separately by fusing the depth maps computed from the stereo input. In addition to visual odometry, sparse scene flow is also used to estimate the 3D motions of the detected moving objects, in order to reconstruct them accurately. A map pruning technique is further developed to improve reconstruction accuracy and reduce memory consumption, leading to increased scalability. We evaluate our system thoroughly on the well-known KITTI dataset. Our system is capable of running on a PC at approximately 2.5Hz, with the primary bottleneck being the instance-aware semantic segmentation, which is a limitation we hope to address in future work. The source code is available from the project website (http://andreibarsan.github.io/dynslam).

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PR・アフィリエイト広告

FRONTIER(GPU搭載BTOパソコン)

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PR本紙発行元 EmplifAI