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マニピュレーションarXiv:1909.12908

シーン補完によるトップグラスプを超えた把持計画

Beyond Top-Grasps Through Scene Completion

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単一RGB-D画像から物体の完全形状を推定し、仮想視点を生成して既存のトップグラスプ手法に6自由度把持を生成させる手法を提案し、実機で成功率の向上を実証した。

著者: Jens Lundell, Francesco Verdoja, Ville Kyrki

分類: cs.CV, cs.RO

原文アブストラクト

Current end-to-end grasp planning methods propose grasps in the order of seconds that attain high grasp success rates on a diverse set of objects, but often by constraining the workspace to top-grasps. In this work, we present a method that allows end-to-end top-grasp planning methods to generate full six-degree-of-freedom grasps using a single RGB-D view as input. This is achieved by estimating the complete shape of the object to be grasped, then simulating different viewpoints of the object, passing the simulated viewpoints to an end-to-end grasp generation method, and finally executing the overall best grasp. The method was experimentally validated on a Franka Emika Panda by comparing 429 grasps generated by the state-of-the-art Fully Convolutional Grasp Quality CNN, both on simulated and real camera images. The results show statistically significant improvements in terms of grasp success rate when using simulated images over real camera images, especially when the real camera viewpoint is angled. Code and video are available at https://irobotics.aalto.fi/beyond-top-grasps-through-scene-completion/.

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