日本フィジカルAI新聞

世界のフィジカルAIを、日本語で。

マルチロボット計画arXiv:1909.13352

競合ベース探索による表現最適なマルチロボット動作計画

Representation-Optimal Multi-Robot Motion Planning using Conflict-Based Search

シェア:XThreadsFacebookLINEはてブBluesky

異種エージェントの連続空間におけるマルチエージェント動作計画を、競合ベース探索(CBS)を拡張して解く手法を提案し、最大32エージェントや8自由度マニピュレータのチームで高速かつ高品質な計画を実現した。

著者: Irving Solis, Read Sandström, James Motes, Nancy M. Amato

分類: cs.RO

原文アブストラクト

Multi-Agent Motion Planning (MAMP) is the problem of computing feasible paths for a set of agents given individual start and goal states. Given the hardness of MAMP, most of the research related to multi-agent systems has focused on multi-agent pathfinding (MAPF), which simplifies the problem by assuming a shared discrete representation of the space for all agents. The Conflict-Based Search algorithm (CBS) has proven a tractable means of generating optimal solutions in discrete spaces. However, neither CBS nor other discrete MAPF techniques can be directly applied to solve MAMP problems because of the assumption of the shared discrete representation of the agents' state space. In this work, we solve MAMP problems by adapting the techniques discovered in the MAPF scenario by CBS to the more general problem with heterogeneous agents in a continuous space. We demonstrate the scalability teams of up to 32 agents, demonstrate the ability to handle up to 8 high DOF manipulators, and plan for heterogeneous teams. In all scenarios, our approach plans significantly faster while providing higher quality solutions.

関連論文

  1. 1Boston Dynamics、車輪付きAtlasの研究試作機を紹介研究・技術
  2. 2GXOとApptronik、Apolloの物流現場試験を拡大 最大1,000台の展開を構想量産・展開
  3. 3newmoとKDDIが資本業務提携 2028年に堺市で自動運転タクシー商用化目指す提携・買収
  4. 4NVIDIA、CoRLでGR00T 2とIsaac Lab 3.0を発表新製品・発表
  5. 5UC BerkeleyとNVIDIAの研究者、AIエージェントでロボット制御コードを仮想環境で改善研究・技術

PR・アフィリエイト広告

FRONTIER(GPU搭載BTOパソコン)

FRONTIER(GPU搭載BTOパソコン)の公式広告バナーFRONTIERでGPU搭載PCを見る ↗
PR本紙発行元 EmplifAI