日本フィジカルAI新聞

世界のフィジカルAIを、日本語で。

空撮/自律飛行arXiv:1910.06988

学習ベースの芸術的判断による非構造環境での自律空撮

Autonomous Aerial Cinematography In Unstructured Environments With Learned Artistic Decision-Making

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視覚的なターゲット推定、遮蔽を考慮した3D距離場マッピング、長期間の軌道最適化、学習による構図選択を統合し、非構造環境で動く対象を撮影する完全自律空撮システムを実現した。

著者: Rogerio Bonatti, Wenshan Wang, Cherie Ho, Aayush Ahuja, Mirko Gschwindt, Efe Camci, Erdal Kayacan, Sanjiban Choudhury, Sebastian Scherer

分類: cs.RO, cs.AI, cs.CV, cs.LG

原文アブストラクト

Aerial cinematography is revolutionizing industries that require live and dynamic camera viewpoints such as entertainment, sports, and security. However, safely piloting a drone while filming a moving target in the presence of obstacles is immensely taxing, often requiring multiple expert human operators. Hence, there is demand for an autonomous cinematographer that can reason about both geometry and scene context in real-time. Existing approaches do not address all aspects of this problem; they either require high-precision motion-capture systems or GPS tags to localize targets, rely on prior maps of the environment, plan for short time horizons, or only follow artistic guidelines specified before flight. In this work, we address the problem in its entirety and propose a complete system for real-time aerial cinematography that for the first time combines: (1) vision-based target estimation; (2) 3D signed-distance mapping for occlusion estimation; (3) efficient trajectory optimization for long time-horizon camera motion; and (4) learning-based artistic shot selection. We extensively evaluate our system both in simulation and in field experiments by filming dynamic targets moving through unstructured environments. Our results indicate that our system can operate reliably in the real world without restrictive assumptions. We also provide in-depth analysis and discussions for each module, with the hope that our design tradeoffs can generalize to other related applications. Videos of the complete system can be found at: https://youtu.be/ookhHnqmlaU.

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