日本フィジカルAI新聞

世界のフィジカルAIを、日本語で。

自動運転/自己位置推定arXiv:2002.01913

センサ故障を考慮した車両の自車線推定

Vehicle Ego-Lane Estimation with Sensor Failure Modeling

シェア:XThreadsFacebookLINEはてブBluesky

ノイズの多い車線検出器の観測と地図の車線数情報をHMMで統合し、検出失敗もモデル化して高速道路での自車線推定精度を向上させた。

著者: Augusto Luis Ballardini, Daniele Cattaneo, Rubén Izquierdo, Ignacio Parra Alonso, Andrea Piazzoni, Miguel Ángel Sotelo, Domenico Giorgio Sorrenti

分類: cs.RO, cs.CV, cs.LG

原文アブストラクト

We present a probabilistic ego-lane estimation algorithm for highway-like scenarios that is designed to increase the accuracy of the ego-lane estimate, which can be obtained relying only on a noisy line detector and tracker. The contribution relies on a Hidden Markov Model (HMM) with a transient failure model. The proposed algorithm exploits the OpenStreetMap (or other cartographic services) road property lane number as the expected number of lanes and leverages consecutive, possibly incomplete, observations. The algorithm effectiveness is proven by employing different line detectors and showing we could achieve much more usable, i.e. stable and reliable, ego-lane estimates over more than 100 Km of highway scenarios, recorded both in Italy and Spain. Moreover, as we could not find a suitable dataset for a quantitative comparison with other approaches, we collected datasets and manually annotated the Ground Truth about the vehicle ego-lane. Such datasets are made publicly available for usage from the scientific community.

関連論文

  1. 1Boston Dynamics、車輪付きAtlasの研究試作機を紹介研究・技術
  2. 2GXOとApptronik、Apolloの物流現場試験を拡大 最大1,000台の展開を構想量産・展開
  3. 3newmoとKDDIが資本業務提携 2028年に堺市で自動運転タクシー商用化目指す提携・買収
  4. 4NVIDIA、CoRLでGR00T 2とIsaac Lab 3.0を発表新製品・発表
  5. 5UC BerkeleyとNVIDIAの研究者、AIエージェントでロボット制御コードを仮想環境で改善研究・技術

PR・アフィリエイト広告

OZ GAMING(GPU搭載BTOゲーミングPC)

OZ GAMING(GPU搭載BTOゲーミングPC)の公式広告バナーOZ GAMINGで完成品PCを見る ↗
PR本紙発行元 EmplifAI