敵対的攻撃に耐えるロバスト複数経路オリエンテーリング問題
Robust Multiple-Path Orienteering Problem: Securing Against Adversarial Attacks
最大α台のロボットが攻撃される敵対環境下で、チームの経路計画を最悪ケース保証付きで解くRMOPを定式化し、オフライン近似アルゴリズムとMCTSによるオンライン適応解法を提案した。
著者: Guangyao Shi, Lifeng Zhou, Pratap Tokekar
分類: cs.RO
原文アブストラクト
The multiple-path orienteering problem asks for paths for a team of robots that maximize the total reward collected while satisfying budget constraints on the path length. This problem models many multi-robot routing tasks such as exploring unknown environments and information gathering for environmental monitoring. In this paper, we focus on how to make the robot team robust to failures when operating in adversarial environments. We introduce the Robust Multiple-path Orienteering Problem (RMOP) where we seek worst-case guarantees against an adversary that is capable of attacking at most $\alpha$ robots. We consider two versions of this problem: RMOP offline and RMOP online. In the offline version, there is no communication or replanning when robots execute their plans and our main contribution is a general approximation scheme with a bounded approximation guarantee that depends on $\alpha$ and the approximation factor for single robot orienteering. In particular, we show that the algorithm yields a (i) constant-factor approximation when the cost function is modular; (ii) $\log$ factor approximation when the cost function is submodular; and (iii) constant-factor approximation when the cost function is submodular but the robots are allowed to exceed their path budgets by a bounded amount. In the online version, RMOP is modeled as a two-player sequential game and solved adaptively in a receding horizon fashion based on Monte Carlo Tree Search (MCTS). In addition to theoretical analysis, we perform simulation studies for ocean monitoring and tunnel information-gathering applications to demonstrate the efficacy of our approach.
