日本フィジカルAI新聞

世界のフィジカルAIを、日本語で。

強化学習arXiv:2004.02860

意味のあるタスク空間を弱教師あり学習で切り出す強化学習

Weakly-Supervised Reinforcement Learning for Controllable Behavior

シェア:XThreadsFacebookLINEはてブBluesky

弱い監督信号を用いて、無意味なタスクの巨大な空間から意味的に整合したタスク部分空間を自動的に分離する枠組みを提案し、探索効率と状態間距離の表現獲得を改善した。

著者: Lisa Lee, Benjamin Eysenbach, Ruslan Salakhutdinov, Shixiang Shane Gu, Chelsea Finn

分類: cs.LG, cs.RO, stat.ML

原文アブストラクト

Reinforcement learning (RL) is a powerful framework for learning to take actions to solve tasks. However, in many settings, an agent must winnow down the inconceivably large space of all possible tasks to the single task that it is currently being asked to solve. Can we instead constrain the space of tasks to those that are semantically meaningful? In this work, we introduce a framework for using weak supervision to automatically disentangle this semantically meaningful subspace of tasks from the enormous space of nonsensical "chaff" tasks. We show that this learned subspace enables efficient exploration and provides a representation that captures distance between states. On a variety of challenging, vision-based continuous control problems, our approach leads to substantial performance gains, particularly as the complexity of the environment grows.

関連論文

  1. 1Boston Dynamics、車輪付きAtlasの研究試作機を紹介研究・技術
  2. 2GXOとApptronik、Apolloの物流現場試験を拡大 最大1,000台の展開を構想量産・展開
  3. 3newmoとKDDIが資本業務提携 2028年に堺市で自動運転タクシー商用化目指す提携・買収
  4. 4NVIDIA、CoRLでGR00T 2とIsaac Lab 3.0を発表新製品・発表
  5. 5UC BerkeleyとNVIDIAの研究者、AIエージェントでロボット制御コードを仮想環境で改善研究・技術

PR・アフィリエイト広告

OZ GAMING(GPU搭載BTOゲーミングPC)

OZ GAMING(GPU搭載BTOゲーミングPC)の公式広告バナーOZ GAMINGで完成品PCを見る ↗
PR本紙発行元 EmplifAI