形状カテゴリの3D物体を組み立てる視覚ポリシーの学習
Learning visual policies for building 3D shape categories
1つの見本と形状分類器から、同カテゴリの物体を様々な部品で組み立てる視覚ポリシーを学習し、実機で最大95%の成功率を達成した。
著者: Alexander Pashevich, Igor Kalevatykh, Ivan Laptev, Cordelia Schmid
分類: cs.RO, cs.AI, cs.CV, cs.LG
原文アブストラクト
Manipulation and assembly tasks require non-trivial planning of actions depending on the environment and the final goal. Previous work in this domain often assembles particular instances of objects from known sets of primitives. In contrast, we aim to handle varying sets of primitives and to construct different objects of a shape category. Given a single object instance of a category, e.g. an arch, and a binary shape classifier, we learn a visual policy to assemble other instances of the same category. In particular, we propose a disassembly procedure and learn a state policy that discovers new object instances and their assembly plans in state space. We then render simulated states in the observation space and learn a heatmap representation to predict alternative actions from a given input image. To validate our approach, we first demonstrate its efficiency for building object categories in state space. We then show the success of our visual policies for building arches from different primitives. Moreover, we demonstrate (i) the reactive ability of our method to re-assemble objects using additional primitives and (ii) the robust performance of our policy for unseen primitives resembling building blocks used during training. Our visual assembly policies are trained with no real images and reach up to 95% success rate when evaluated on a real robot.
関連論文
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