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音響視覚ナビゲーションarXiv:2008.09622

音響視覚ナビゲーションのためのウェイポイント学習

Learning to Set Waypoints for Audio-Visual Navigation

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音と映像を手がかりに未知の3D環境で音源を探すナビゲーションにおいて、動的に設定されるウェイポイントと音響メモリを強化学習で学習する手法を提案し、ReplicaとMatterport3Dで大幅な性能向上を達成した。

著者: Changan Chen, Sagnik Majumder, Ziad Al-Halah, Ruohan Gao, Santhosh Kumar Ramakrishnan, Kristen Grauman

分類: cs.CV, cs.AI, cs.LG, cs.RO, cs.SD

原文アブストラクト

In audio-visual navigation, an agent intelligently travels through a complex, unmapped 3D environment using both sights and sounds to find a sound source (e.g., a phone ringing in another room). Existing models learn to act at a fixed granularity of agent motion and rely on simple recurrent aggregations of the audio observations. We introduce a reinforcement learning approach to audio-visual navigation with two key novel elements: 1) waypoints that are dynamically set and learned end-to-end within the navigation policy, and 2) an acoustic memory that provides a structured, spatially grounded record of what the agent has heard as it moves. Both new ideas capitalize on the synergy of audio and visual data for revealing the geometry of an unmapped space. We demonstrate our approach on two challenging datasets of real-world 3D scenes, Replica and Matterport3D. Our model improves the state of the art by a substantial margin, and our experiments reveal that learning the links between sights, sounds, and space is essential for audio-visual navigation. Project: http://vision.cs.utexas.edu/projects/audio_visual_waypoints.

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