日本フィジカルAI新聞

世界のフィジカルAIを、日本語で。

状態推定arXiv:2105.08257

学習可能なスムーザのための微分可能な因子グラフ最適化

Differentiable Factor Graph Optimization for Learning Smoothers

シェア:XThreadsFacebookLINEはてブBluesky

因子グラフベースのスムーザを微分可能な形で展開し、MAP推論の最適化を通じて確率的システムモデルをエンドツーエンドで学習する手法を提案。物体追跡と視覚オドメトリで既存手法を大きく上回る精度を示した。

著者: Brent Yi, Michelle A. Lee, Alina Kloss, Roberto Martín-Martín, Jeannette Bohg

分類: cs.RO

原文アブストラクト

A recent line of work has shown that end-to-end optimization of Bayesian filters can be used to learn state estimators for systems whose underlying models are difficult to hand-design or tune, while retaining the core advantages of probabilistic state estimation. As an alternative approach for state estimation in these settings, we present an end-to-end approach for learning state estimators modeled as factor graph-based smoothers. By unrolling the optimizer we use for maximum a posteriori inference in these probabilistic graphical models, we can learn probabilistic system models in the full context of an overall state estimator, while also taking advantage of the distinct accuracy and runtime advantages that smoothers offer over recursive filters. We study this approach using two fundamental state estimation problems, object tracking and visual odometry, where we demonstrate a significant improvement over existing baselines. Our work comes with an extensive code release, which includes training and evaluation scripts, as well as Python libraries for Lie theory and factor graph optimization: https://sites.google.com/view/diffsmoothing/

関連論文

  1. 1Boston Dynamics、車輪付きAtlasの研究試作機を紹介研究・技術
  2. 2GXOとApptronik、Apolloの物流現場試験を拡大 最大1,000台の展開を構想量産・展開
  3. 3newmoとKDDIが資本業務提携 2028年に堺市で自動運転タクシー商用化目指す提携・買収
  4. 4NVIDIA、CoRLでGR00T 2とIsaac Lab 3.0を発表新製品・発表
  5. 5UC BerkeleyとNVIDIAの研究者、AIエージェントでロボット制御コードを仮想環境で改善研究・技術

PR・アフィリエイト広告

OZ GAMING(GPU搭載BTOゲーミングPC)

OZ GAMING(GPU搭載BTOゲーミングPC)の公式広告バナーOZ GAMINGで完成品PCを見る ↗
PR本紙発行元 EmplifAI