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模倣学習arXiv:2107.09046

遊びを通じた視覚表現学習

Playful Interactions for Representation Learning

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多様な環境での2時間の遊びデータを自己教師あり学習に使い、下流の押し・積みタスクで必要な実演数を半減できる視覚表現を獲得した研究。

著者: Sarah Young, Jyothish Pari, Pieter Abbeel, Lerrel Pinto

分類: cs.RO, cs.AI, cs.CV, cs.LG

原文アブストラクト

One of the key challenges in visual imitation learning is collecting large amounts of expert demonstrations for a given task. While methods for collecting human demonstrations are becoming easier with teleoperation methods and the use of low-cost assistive tools, we often still require 100-1000 demonstrations for every task to learn a visual representation and policy. To address this, we turn to an alternate form of data that does not require task-specific demonstrations -- play. Playing is a fundamental method children use to learn a set of skills and behaviors and visual representations in early learning. Importantly, play data is diverse, task-agnostic, and relatively cheap to obtain. In this work, we propose to use playful interactions in a self-supervised manner to learn visual representations for downstream tasks. We collect 2 hours of playful data in 19 diverse environments and use self-predictive learning to extract visual representations. Given these representations, we train policies using imitation learning for two downstream tasks: Pushing and Stacking. We demonstrate that our visual representations generalize better than standard behavior cloning and can achieve similar performance with only half the number of required demonstrations. Our representations, which are trained from scratch, compare favorably against ImageNet pretrained representations. Finally, we provide an experimental analysis on the effects of different pretraining modes on downstream task learning.

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