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触覚arXiv:2107.09584

視覚と触覚による能動的な3D形状復元

Active 3D Shape Reconstruction from Vision and Touch

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高解像度の視覚型触覚センサを備えた触覚シミュレータとメッシュベースの3D形状復元モデルを組み合わせ、触覚・視触覚の事前情報で探索を導くデータ駆動型の能動的触覚探索フレームワークを構築した。

著者: Edward J. Smith, David Meger, Luis Pineda, Roberto Calandra, Jitendra Malik, Adriana Romero, Michal Drozdzal

分類: cs.CV, cs.RO

原文アブストラクト

Humans build 3D understandings of the world through active object exploration, using jointly their senses of vision and touch. However, in 3D shape reconstruction, most recent progress has relied on static datasets of limited sensory data such as RGB images, depth maps or haptic readings, leaving the active exploration of the shape largely unexplored. Inactive touch sensing for 3D reconstruction, the goal is to actively select the tactile readings that maximize the improvement in shape reconstruction accuracy. However, the development of deep learning-based active touch models is largely limited by the lack of frameworks for shape exploration. In this paper, we focus on this problem and introduce a system composed of: 1) a haptic simulator leveraging high spatial resolution vision-based tactile sensors for active touching of 3D objects; 2)a mesh-based 3D shape reconstruction model that relies on tactile or visuotactile signals; and 3) a set of data-driven solutions with either tactile or visuotactile priors to guide the shape exploration. Our framework enables the development of the first fully data-driven solutions to active touch on top of learned models for object understanding. Our experiments show the benefits of such solutions in the task of 3D shape understanding where our models consistently outperform natural baselines. We provide our framework as a tool to foster future research in this direction.

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