音響攻撃に頑健な音声視覚ナビゲーション
Sound Adversarial Audio-Visual Navigation
目標音に加えて音響攻撃者が存在する複雑な環境を設計し、エージェントが攻撃を回避しながら音源を探索できるよう、集中型批評家と分散型俳優による共同訓練を導入した研究。
著者: Yinfeng Yu, Wenbing Huang, Fuchun Sun, Changan Chen, Yikai Wang, Xiaohong Liu
分類: cs.SD, cs.CV, cs.RO, eess.AS
原文アブストラクト
Audio-visual navigation task requires an agent to find a sound source in a realistic, unmapped 3D environment by utilizing egocentric audio-visual observations. Existing audio-visual navigation works assume a clean environment that solely contains the target sound, which, however, would not be suitable in most real-world applications due to the unexpected sound noise or intentional interference. In this work, we design an acoustically complex environment in which, besides the target sound, there exists a sound attacker playing a zero-sum game with the agent. More specifically, the attacker can move and change the volume and category of the sound to make the agent suffer from finding the sounding object while the agent tries to dodge the attack and navigate to the goal under the intervention. Under certain constraints to the attacker, we can improve the robustness of the agent towards unexpected sound attacks in audio-visual navigation. For better convergence, we develop a joint training mechanism by employing the property of a centralized critic with decentralized actors. Experiments on two real-world 3D scan datasets, Replica, and Matterport3D, verify the effectiveness and the robustness of the agent trained under our designed environment when transferred to the clean environment or the one containing sound attackers with random policy. Project: \url{https://yyf17.github.io/SAAVN}.
関連論文
- 音声視覚ナビゲーションのための残差クロスモーダル融合ネットワーク音声視覚ナビゲーション
- 知識駆動型シーンプライアによる意味的音声視覚身体ナビゲーション音声視覚ナビゲーション
- 動的音声視覚ナビゲーション:未知の3D環境で未聴の移動音源を捕まえる音声視覚ナビゲーション
