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変形物体把持arXiv:2203.11274

変形物体の把持結果を物理シミュレーションで評価するDefGraspSim

DefGraspSim: Physics-based simulation of grasp outcomes for 3D deformable objects

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GPUベースのFEMシミュレーションで多様な3D変形物体の把持を評価し、データセットとパイプラインを公開、実物との対応も示した。

著者: Isabella Huang, Yashraj Narang, Clemens Eppner, Balakumar Sundaralingam, Miles Macklin, Ruzena Bajcsy, Tucker Hermans, Dieter Fox

分類: cs.RO

原文アブストラクト

Robotic grasping of 3D deformable objects (e.g., fruits/vegetables, internal organs, bottles/boxes) is critical for real-world applications such as food processing, robotic surgery, and household automation. However, developing grasp strategies for such objects is uniquely challenging. Unlike rigid objects, deformable objects have infinite degrees of freedom and require field quantities (e.g., deformation, stress) to fully define their state. As these quantities are not easily accessible in the real world, we propose studying interaction with deformable objects through physics-based simulation. As such, we simulate grasps on a wide range of 3D deformable objects using a GPU-based implementation of the corotational finite element method (FEM). To facilitate future research, we open-source our simulated dataset (34 objects, 1e5 Pa elasticity range, 6800 grasp evaluations, 1.1M grasp measurements), as well as a code repository that allows researchers to run our full FEM-based grasp evaluation pipeline on arbitrary 3D object models of their choice. Finally, we demonstrate good correspondence between grasp outcomes on simulated objects and their real counterparts.

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