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sim2realarXiv:2206.01683

FishGym:水中ロボット学習のための高性能物理ベースシミュレーションフレームワーク

FishGym: A High-Performance Physics-based Simulation Framework for Underwater Robot Learning

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魚型水中ロボットの学習用に、関節体モデリング・GPUベースの流体構造連成シミュレーション・強化学習を統合したプラットフォームFishGymを提案し、複数のベンチマークタスクで制御方策を学習した。

著者: Wenji Liu, Kai Bai, Xuming He, Shuran Song, Changxi Zheng, Xiaopei Liu

分類: cs.RO

原文アブストラクト

Bionic underwater robots have demonstrated their superiority in many applications. Yet, training their intelligence for a variety of tasks that mimic the behavior of underwater creatures poses a number of challenges in practice, mainly due to lack of a large amount of available training data as well as the high cost in real physical environment. Alternatively, simulation has been considered as a viable and important tool for acquiring datasets in different environments, but it mostly targeted rigid and soft body systems. There is currently dearth of work for more complex fluid systems interacting with immersed solids that can be efficiently and accurately simulated for robot training purposes. In this paper, we propose a new platform called "FishGym", which can be used to train fish-like underwater robots. The framework consists of a robotic fish modeling module using articulated body with skinning, a GPU-based high-performance localized two-way coupled fluid-structure interaction simulation module that handles both finite and infinitely large domains, as well as a reinforcement learning module. We leveraged existing training methods with adaptations to underwater fish-like robots and obtained learned control policies for multiple benchmark tasks. The training results are demonstrated with reasonable motion trajectories, with comparisons and analyses to empirical models as well as known real fish swimming behaviors to highlight the advantages of the proposed platform.

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