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3Dシーン理解arXiv:2207.11514

セマンティック抽象化:2D視覚言語モデルによるオープンワールド3Dシーン理解

Semantic Abstraction: Open-World 3D Scene Understanding from 2D Vision-Language Models

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CLIPの関連度マップを抽象化に用いて2D視覚言語モデルに3D空間推論能力を付与し、未知語彙や実世界スキャンにも汎化するオープンワールド3Dシーン理解フレームワークを提案した。

著者: Huy Ha, Shuran Song

分類: cs.CV, cs.RO

原文アブストラクト

We study open-world 3D scene understanding, a family of tasks that require agents to reason about their 3D environment with an open-set vocabulary and out-of-domain visual inputs - a critical skill for robots to operate in the unstructured 3D world. Towards this end, we propose Semantic Abstraction (SemAbs), a framework that equips 2D Vision-Language Models (VLMs) with new 3D spatial capabilities, while maintaining their zero-shot robustness. We achieve this abstraction using relevancy maps extracted from CLIP, and learn 3D spatial and geometric reasoning skills on top of those abstractions in a semantic-agnostic manner. We demonstrate the usefulness of SemAbs on two open-world 3D scene understanding tasks: 1) completing partially observed objects and 2) localizing hidden objects from language descriptions. Experiments show that SemAbs can generalize to novel vocabulary, materials/lighting, classes, and domains (i.e., real-world scans) from training on limited 3D synthetic data. Code and data is available at https://semantic-abstraction.cs.columbia.edu/

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