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3DセグメンテーションarXiv:2210.04458

OGC: 点群の剛体運動に基づく教師なし3D物体セグメンテーション

OGC: Unsupervised 3D Object Segmentation from Rigid Dynamics of Point Clouds

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点群列の動きのパターンを教師信号として利用し、人手アノテーションなしで複数の3D物体を一度にセグメンテーションする初の教師なし手法を提案。

著者: Ziyang Song, Bo Yang

分類: cs.CV, cs.AI, cs.LG, cs.RO

原文アブストラクト

In this paper, we study the problem of 3D object segmentation from raw point clouds. Unlike all existing methods which usually require a large amount of human annotations for full supervision, we propose the first unsupervised method, called OGC, to simultaneously identify multiple 3D objects in a single forward pass, without needing any type of human annotations. The key to our approach is to fully leverage the dynamic motion patterns over sequential point clouds as supervision signals to automatically discover rigid objects. Our method consists of three major components, 1) the object segmentation network to directly estimate multi-object masks from a single point cloud frame, 2) the auxiliary self-supervised scene flow estimator, and 3) our core object geometry consistency component. By carefully designing a series of loss functions, we effectively take into account the multi-object rigid consistency and the object shape invariance in both temporal and spatial scales. This allows our method to truly discover the object geometry even in the absence of annotations. We extensively evaluate our method on five datasets, demonstrating the superior performance for object part instance segmentation and general object segmentation in both indoor and the challenging outdoor scenarios.

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