NeRF2Real:ニューラル放射輝度場を用いた視覚誘導二足歩行運動スキルのSim2Real転移
NeRF2Real: Sim2real Transfer of Vision-guided Bipedal Motion Skills using Neural Radiance Fields
スマホで撮影した短い動画からNeRFでシーンの形状と新規視点画像を学習し、物理シミュレータ上で視覚ベースの二足歩行ロボットの全身ナビゲーションとボール押し方策を学習して実機に転移した。
著者: Arunkumar Byravan, Jan Humplik, Leonard Hasenclever, Arthur Brussee, Francesco Nori, Tuomas Haarnoja, Ben Moran, Steven Bohez, Fereshteh Sadeghi, Bojan Vujatovic, Nicolas Heess
分類: cs.RO, cs.AI, cs.CV, cs.LG
原文アブストラクト
We present a system for applying sim2real approaches to "in the wild" scenes with realistic visuals, and to policies which rely on active perception using RGB cameras. Given a short video of a static scene collected using a generic phone, we learn the scene's contact geometry and a function for novel view synthesis using a Neural Radiance Field (NeRF). We augment the NeRF rendering of the static scene by overlaying the rendering of other dynamic objects (e.g. the robot's own body, a ball). A simulation is then created using the rendering engine in a physics simulator which computes contact dynamics from the static scene geometry (estimated from the NeRF volume density) and the dynamic objects' geometry and physical properties (assumed known). We demonstrate that we can use this simulation to learn vision-based whole body navigation and ball pushing policies for a 20 degrees of freedom humanoid robot with an actuated head-mounted RGB camera, and we successfully transfer these policies to a real robot. Project video is available at https://sites.google.com/view/nerf2real/home
