日本フィジカルAI新聞

世界のフィジカルAIを、日本語で。

群制御arXiv:2210.07141

トポロジカル誘導による混雑環境でのスケーラブルなマルチロボット動作計画

Scalable Multi-robot Motion Planning for Congested Environments With Topological Guidance

シェア:XThreadsFacebookLINEはてブBluesky

単一ロボット向けのトポロジー誘導動作計画をマルチロボットに拡張し、狭い通路が多い混雑環境でも最大25倍のロボット数まで効率的に衝突回避経路を計画できる手法を提案した。

著者: Courtney McBeth, James Motes, Diane Uwacu, Marco Morales, Nancy M. Amato

分類: cs.RO, cs.AI, cs.MA

原文アブストラクト

Multi-robot motion planning (MRMP) is the problem of finding collision-free paths for a set of robots in a continuous state space. The difficulty of MRMP increases with the number of robots and is exacerbated in environments with narrow passages that robots must pass through, like warehouse aisles where coordination between robots is required. In single-robot settings, topology-guided motion planning methods have shown improved performance in these constricted environments. In this work, we extend an existing topology-guided single-robot motion planning method to the multi-robot domain to leverage the improved efficiency provided by topological guidance. We demonstrate our method's ability to efficiently plan paths in complex environments with many narrow passages, scaling to robot teams of size up to 25 times larger than existing methods in this class of problems. By leveraging knowledge of the topology of the environment, we also find higher-quality solutions than other methods.

関連論文

  1. 1Boston Dynamics、車輪付きAtlasの研究試作機を紹介研究・技術
  2. 2GXOとApptronik、Apolloの物流現場試験を拡大 最大1,000台の展開を構想量産・展開
  3. 3newmoとKDDIが資本業務提携 2028年に堺市で自動運転タクシー商用化目指す提携・買収
  4. 4NVIDIA、CoRLでGR00T 2とIsaac Lab 3.0を発表新製品・発表
  5. 5UC BerkeleyとNVIDIAの研究者、AIエージェントでロボット制御コードを仮想環境で改善研究・技術

PR・アフィリエイト広告

OZ GAMING(GPU搭載BTOゲーミングPC)

OZ GAMING(GPU搭載BTOゲーミングPC)の公式広告バナーOZ GAMINGで完成品PCを見る ↗
PR本紙発行元 EmplifAI