日本フィジカルAI新聞

世界のフィジカルAIを、日本語で。

マニピュレーションarXiv:2303.03365

障害物環境における複雑なマニピュレーションタスクのための効率的なスキル獲得

Efficient Skill Acquisition for Complex Manipulation Tasks in Obstructed Environments

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物体中心生成モデルで目標物体を特定し、運動計画と強化学習を組み合わせて、障害物のある環境で複雑な操作を少ない実演から効率的に学習するシステムを提案。

著者: Jun Yamada, Jack Collins, Ingmar Posner

分類: cs.RO, cs.LG

原文アブストラクト

Data efficiency in robotic skill acquisition is crucial for operating robots in varied small-batch assembly settings. To operate in such environments, robots must have robust obstacle avoidance and versatile goal conditioning acquired from only a few simple demonstrations. Existing approaches, however, fall short of these requirements. Deep reinforcement learning (RL) enables a robot to learn complex manipulation tasks but is often limited to small task spaces in the real world due to sample inefficiency and safety concerns. Motion planning (MP) can generate collision-free paths in obstructed environments, but cannot solve complex manipulation tasks and requires goal states often specified by a user or object-specific pose estimator. In this work, we propose a system for efficient skill acquisition that leverages an object-centric generative model (OCGM) for versatile goal identification to specify a goal for MP combined with RL to solve complex manipulation tasks in obstructed environments. Specifically, OCGM enables one-shot target object identification and re-identification in new scenes, allowing MP to guide the robot to the target object while avoiding obstacles. This is combined with a skill transition network, which bridges the gap between terminal states of MP and feasible start states of a sample-efficient RL policy. The experiments demonstrate that our OCGM-based one-shot goal identification provides competitive accuracy to other baseline approaches and that our modular framework outperforms competitive baselines, including a state-of-the-art RL algorithm, by a significant margin for complex manipulation tasks in obstructed environments.

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