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追跡回避arXiv:2303.05577

周期的に侵入する敵に対するターゲット防衛

Target Defense against Periodically Arriving Intruders

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円形ターゲットに周期的に侵入する敵を1体の防衛者が捕獲する追跡回避ゲームを解析し、3つの効率的な防衛戦略を提案して捕獲率の下限を導出した。

著者: Arman Pourghorban, Dipankar Maity

分類: math.OC, cs.MA, cs.RO

原文アブストラクト

We consider a variant of pursuit-evasion games where a single defender is tasked to defend a static target from a sequence of periodically arriving intruders. The intruders' objective is to breach the boundary of a circular target without being captured and the defender's objective is to capture as many intruders as possible. At the beginning of each period, a new intruder appears at a random location on the perimeter of a fixed circle surrounding the target and moves radially towards the target center to breach the target. The intruders are slower in speed compared to the defender and they have their own sensing footprint through which they can perfectly detect the defender if it is within their sensing range. Considering the speed and sensing limitations of the agents, we analyze the entire game by dividing it into partial information and full information phases. We address the defender's capturability using the notions of engagement surface and capture circle. We develop and analyze three efficient strategies for the defender and derive a lower bound on the capture fraction. Finally, we conduct a series of simulations and numerical experiments to compare and contrast the three proposed approaches.

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