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マニピュレーションarXiv:2307.14326

ウェイポイントベースの模倣学習によるロボットマニピュレーション

Waypoint-Based Imitation Learning for Robotic Manipulation

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軌道を線形近似できる区間の端点を自動的にウェイポイントとして抽出する前処理モジュールAWEを提案し、模倣学習の誤差蓄積を抑えて成功率を向上させた。

著者: Lucy Xiaoyang Shi, Archit Sharma, Tony Z. Zhao, Chelsea Finn

分類: cs.RO, cs.AI, cs.LG

原文アブストラクト

While imitation learning methods have seen a resurgent interest for robotic manipulation, the well-known problem of compounding errors continues to afflict behavioral cloning (BC). Waypoints can help address this problem by reducing the horizon of the learning problem for BC, and thus, the errors compounded over time. However, waypoint labeling is underspecified, and requires additional human supervision. Can we generate waypoints automatically without any additional human supervision? Our key insight is that if a trajectory segment can be approximated by linear motion, the endpoints can be used as waypoints. We propose Automatic Waypoint Extraction (AWE) for imitation learning, a preprocessing module to decompose a demonstration into a minimal set of waypoints which when interpolated linearly can approximate the trajectory up to a specified error threshold. AWE can be combined with any BC algorithm, and we find that AWE can increase the success rate of state-of-the-art algorithms by up to 25% in simulation and by 4-28% on real-world bimanual manipulation tasks, reducing the decision making horizon by up to a factor of 10. Videos and code are available at https://lucys0.github.io/awe/

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