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強化学習arXiv:2310.06794

f-方策勾配:f-ダイバージェンスを用いた目標条件付き強化学習の一般フレームワーク

$f$-Policy Gradients: A General Framework for Goal Conditioned RL using $f$-Divergences

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目標条件付き強化学習において、エージェントの状態訪問分布と目標との間のf-ダイバージェンスを最小化することで探索を促進する新しい手法f-PGを提案し、スパース報酬環境での性能向上を示した。

著者: Siddhant Agarwal, Ishan Durugkar, Peter Stone, Amy Zhang

分類: cs.LG, cs.AI, cs.RO

原文アブストラクト

Goal-Conditioned Reinforcement Learning (RL) problems often have access to sparse rewards where the agent receives a reward signal only when it has achieved the goal, making policy optimization a difficult problem. Several works augment this sparse reward with a learned dense reward function, but this can lead to sub-optimal policies if the reward is misaligned. Moreover, recent works have demonstrated that effective shaping rewards for a particular problem can depend on the underlying learning algorithm. This paper introduces a novel way to encourage exploration called $f$-Policy Gradients, or $f$-PG. $f$-PG minimizes the f-divergence between the agent's state visitation distribution and the goal, which we show can lead to an optimal policy. We derive gradients for various f-divergences to optimize this objective. Our learning paradigm provides dense learning signals for exploration in sparse reward settings. We further introduce an entropy-regularized policy optimization objective, that we call $state$-MaxEnt RL (or $s$-MaxEnt RL) as a special case of our objective. We show that several metric-based shaping rewards like L2 can be used with $s$-MaxEnt RL, providing a common ground to study such metric-based shaping rewards with efficient exploration. We find that $f$-PG has better performance compared to standard policy gradient methods on a challenging gridworld as well as the Point Maze and FetchReach environments. More information on our website https://agarwalsiddhant10.github.io/projects/fpg.html.

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