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マニピュレーションarXiv:2312.02677

接触エネルギーに基づくHindsight Experience Prioritization

Contact Energy Based Hindsight Experience Prioritization

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ロボットの触覚センサと物体変位を利用し、接触の多い経験を優先的にサンプリングするHERの改善手法を提案し、スパース報酬のマニピュレーションタスクで性能を向上させた。

著者: Erdi Sayar, Zhenshan Bing, Carlo D'Eramo, Ozgur S. Oguz, Alois Knoll

分類: cs.RO, cs.AI

原文アブストラクト

Multi-goal robot manipulation tasks with sparse rewards are difficult for reinforcement learning (RL) algorithms due to the inefficiency in collecting successful experiences. Recent algorithms such as Hindsight Experience Replay (HER) expedite learning by taking advantage of failed trajectories and replacing the desired goal with one of the achieved states so that any failed trajectory can be utilized as a contribution to learning. However, HER uniformly chooses failed trajectories, without taking into account which ones might be the most valuable for learning. In this paper, we address this problem and propose a novel approach Contact Energy Based Prioritization~(CEBP) to select the samples from the replay buffer based on rich information due to contact, leveraging the touch sensors in the gripper of the robot and object displacement. Our prioritization scheme favors sampling of contact-rich experiences, which are arguably the ones providing the largest amount of information. We evaluate our proposed approach on various sparse reward robotic tasks and compare them with the state-of-the-art methods. We show that our method surpasses or performs on par with those methods on robot manipulation tasks. Finally, we deploy the trained policy from our method to a real Franka robot for a pick-and-place task. We observe that the robot can solve the task successfully. The videos and code are publicly available at: https://erdiphd.github.io/HER_force

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