日本フィジカルAI新聞

世界のフィジカルAIを、日本語で。

RLHFarXiv:2312.14436

REBEL: 報酬正則化によるロボット強化学習の人間フィードバック活用

REBEL: Reward Regularization-Based Approach for Robotic Reinforcement Learning from Human Feedback

シェア:XThreadsFacebookLINEはてブBluesky

人間の選好に加えてエージェント自身の選好も考慮した報酬正則化手法を提案し、ロボット強化学習における分布シフトを軽減する。

著者: Souradip Chakraborty, Anukriti Singh, Amisha Bhaskar, Pratap Tokekar, Dinesh Manocha, Amrit Singh Bedi

分類: cs.RO, cs.LG

原文アブストラクト

The effectiveness of reinforcement learning (RL) agents in continuous control robotics tasks is mainly dependent on the design of the underlying reward function, which is highly prone to reward hacking. A misalignment between the reward function and underlying human preferences (values, social norms) can lead to catastrophic outcomes in the real world especially in the context of robotics for critical decision making. Recent methods aim to mitigate misalignment by learning reward functions from human preferences and subsequently performing policy optimization. However, these methods inadvertently introduce a distribution shift during reward learning due to ignoring the dependence of agent-generated trajectories on the reward learning objective, ultimately resulting in sub-optimal alignment. Hence, in this work, we address this challenge by advocating for the adoption of regularized reward functions that more accurately mirror the intended behaviors of the agent. We propose a novel concept of reward regularization within the robotic RLHF (RL from Human Feedback) framework, which we refer to as \emph{agent preferences}. Our approach uniquely incorporates not just human feedback in the form of preferences but also considers the preferences of the RL agent itself during the reward function learning process. This dual consideration significantly mitigates the issue of distribution shift in RLHF with a computationally tractable algorithm. We provide a theoretical justification for the proposed algorithm by formulating the robotic RLHF problem as a bilevel optimization problem and developing a computationally tractable version of the same. We demonstrate the efficiency of our algorithm {\ours} in several continuous control benchmarks in DeepMind Control Suite \cite{tassa2018deepmind}.

関連論文

  1. 1Boston Dynamics、車輪付きAtlasの研究試作機を紹介研究・技術
  2. 2GXOとApptronik、Apolloの物流現場試験を拡大 最大1,000台の展開を構想量産・展開
  3. 3newmoとKDDIが資本業務提携 2028年に堺市で自動運転タクシー商用化目指す提携・買収
  4. 4NVIDIA、CoRLでGR00T 2とIsaac Lab 3.0を発表新製品・発表
  5. 5UC BerkeleyとNVIDIAの研究者、AIエージェントでロボット制御コードを仮想環境で改善研究・技術

PR・アフィリエイト広告

OZ GAMING(GPU搭載BTOゲーミングPC)

OZ GAMING(GPU搭載BTOゲーミングPC)の公式広告バナーOZ GAMINGで完成品PCを見る ↗
PR本紙発行元 EmplifAI