日本フィジカルAI新聞

世界のフィジカルAIを、日本語で。

経路計画arXiv:2402.06297

未知で複雑な環境におけるオンラインUAV経路計画のための動的Qプランニング

Dynamic Q-planning for Online UAV Path Planning in Unknown and Complex Environments

シェア:XThreadsFacebookLINEはてブBluesky

Q学習の反復回数を動的に決定する手法を提案し、未知で複雑な環境でのUAVオンライン経路計画において、固定反復回数のQ学習やA*、RRT、PSOより有効で信頼性が高いことを示した。

著者: Lidia Gianne Souza da Rocha, Kenny Anderson Queiroz Caldas, Marco Henrique Terra, Fabio Ramos, Kelen Cristiane Teixeira Vivaldini

分類: cs.RO

原文アブストラクト

Unmanned Aerial Vehicles need an online path planning capability to move in high-risk missions in unknown and complex environments to complete them safely. However, many algorithms reported in the literature may not return reliable trajectories to solve online problems in these scenarios. The Q-Learning algorithm, a Reinforcement Learning Technique, can generate trajectories in real-time and has demonstrated fast and reliable results. This technique, however, has the disadvantage of defining the iteration number. If this value is not well defined, it will take a long time or not return an optimal trajectory. Therefore, we propose a method to dynamically choose the number of iterations to obtain the best performance of Q-Learning. The proposed method is compared to the Q-Learning algorithm with a fixed number of iterations, A*, Rapid-Exploring Random Tree, and Particle Swarm Optimization. As a result, the proposed Q-learning algorithm demonstrates the efficacy and reliability of online path planning with a dynamic number of iterations to carry out online missions in unknown and complex environments.

関連論文

  1. 1Boston Dynamics、車輪付きAtlasの研究試作機を紹介研究・技術
  2. 2GXOとApptronik、Apolloの物流現場試験を拡大 最大1,000台の展開を構想量産・展開
  3. 3newmoとKDDIが資本業務提携 2028年に堺市で自動運転タクシー商用化目指す提携・買収
  4. 4NVIDIA、CoRLでGR00T 2とIsaac Lab 3.0を発表新製品・発表
  5. 5UC BerkeleyとNVIDIAの研究者、AIエージェントでロボット制御コードを仮想環境で改善研究・技術

PR・アフィリエイト広告

FRONTIER(GPU搭載BTOパソコン)

FRONTIER(GPU搭載BTOパソコン)の公式広告バナーFRONTIERでGPU搭載PCを見る ↗
PR本紙発行元 EmplifAI