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マニピュレーションarXiv:2403.09566

PaperBot:紙で実世界の道具を設計する学習

PaperBot: Learning to Design Real-World Tools Using Paper

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紙を折る・切る・投げる動作を自己教師あり学習で最適化し、紙飛行機や紙グリッパーを実機ロボットで設計・使用する手法を提案。

著者: Ruoshi Liu, Junbang Liang, Sruthi Sudhakar, Huy Ha, Cheng Chi, Shuran Song, Carl Vondrick

分類: cs.RO

原文アブストラクト

Paper is a cheap, recyclable, and clean material that is often used to make practical tools. Traditional tool design either relies on simulation or physical analysis, which is often inaccurate and time-consuming. In this paper, we propose PaperBot, an approach that directly learns to design and use a tool in the real world using paper without human intervention. We demonstrated the effectiveness and efficiency of PaperBot on two tool design tasks: 1. learning to fold and throw paper airplanes for maximum travel distance 2. learning to cut paper into grippers that exert maximum gripping force. We present a self-supervised learning framework that learns to perform a sequence of folding, cutting, and dynamic manipulation actions in order to optimize the design and use of a tool. We deploy our system to a real-world two-arm robotic system to solve challenging design tasks that involve aerodynamics (paper airplane) and friction (paper gripper) that are impossible to simulate accurately.

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