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姿勢推定arXiv:2403.09990

CLOSURE: 姿勢不確かさ集合の高速定量化

CLOSURE: Fast Quantification of Pose Uncertainty Sets

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学習したノイズを含む計測から6D姿勢推定の不確かさを定量化するため、姿勢不確かさ集合(PURSE)の最小包含測地線球を高速に内側近似するアルゴリズムCLOSUREを提案。

著者: Yihuai Gao, Yukai Tang, Han Qi, Heng Yang

分類: cs.RO

原文アブストラクト

We investigate uncertainty quantification of 6D pose estimation from learned noisy measurements (e.g. keypoints and pose hypotheses). Assuming unknown-but-bounded measurement noises, a pose uncertainty set (PURSE) is a subset of SE(3) that contains all possible 6D poses compatible with the measurements. Despite being simple to formulate and its ability to embed uncertainty, the PURSE is difficult to manipulate and interpret due to the many abstract nonconvex polynomial constraints. An appealing simplification of PURSE is to find its minimum enclosing geodesic ball (MEGB), i.e., a point pose estimation with minimum worst-case error bound. We contribute (i) a geometric interpretation of the nonconvex PURSE, and (ii) a fast algorithm to inner approximate the MEGB. Particularly, we show the PURSE corresponds to the feasible set of a constrained dynamical system or the intersection of multiple geodesic balls, and this perspective allows us to design an algorithm to densely sample the boundary of the PURSE through strategic random walks. We then use the miniball algorithm to compute the MEGB of PURSE samples, leading to an inner approximation. Our algorithm is named CLOSURE (enClosing baLl frOm purSe boUndaRy samplEs) and it enables computing a certificate of approximation tightness by calculating the relative size ratio between the inner approximation and the outer approximation. Running on a single RTX 3090 GPU, CLOSURE achieves the relative ratio of 92.8% on the LM-O dataset, 91.4% on the 3DMatch dataset and 96.6% on the LM dataset with the average runtime less than 0.3 second. Obtaining comparable worst-case error bound but 398x 833x and 23.6x faster than the outer approximation GRCC, CLOSURE enables uncertainty quantification of 6D pose estimation to be implemented in real-time robot perception applications.

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