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強化学習/報酬設計arXiv:2404.16779

DrS: 多段階タスクのための再利用可能な密報酬の学習

DrS: Learning Reusable Dense Rewards for Multi-Stage Tasks

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タスクの段階構造を利用し、スパース報酬とデモから高品質な密報酬を学習して、未見タスクでも再利用可能にする手法を提案。

著者: Tongzhou Mu, Minghua Liu, Hao Su

分類: cs.LG, cs.AI, cs.RO

原文アブストラクト

The success of many RL techniques heavily relies on human-engineered dense rewards, which typically demand substantial domain expertise and extensive trial and error. In our work, we propose DrS (Dense reward learning from Stages), a novel approach for learning reusable dense rewards for multi-stage tasks in a data-driven manner. By leveraging the stage structures of the task, DrS learns a high-quality dense reward from sparse rewards and demonstrations if given. The learned rewards can be \textit{reused} in unseen tasks, thus reducing the human effort for reward engineering. Extensive experiments on three physical robot manipulation task families with 1000+ task variants demonstrate that our learned rewards can be reused in unseen tasks, resulting in improved performance and sample efficiency of RL algorithms. The learned rewards even achieve comparable performance to human-engineered rewards on some tasks. See our project page (https://sites.google.com/view/iclr24drs) for more details.

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