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バランス制御arXiv:2405.11803

筋骨格ヒューマノイドの身体状態変化を考慮したバランス制御の学習

Learning of Balance Controller Considering Changes in Body State for Musculoskeletal Humanoids

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筋骨格ヒューマノイドの足首の関節角度・筋張力・筋長とZMPの相関モデルを学習し、パラメトリックバイアスで身体状態変化にオンライン適応するバランス制御手法を提案。

著者: Kento Kawaharazuka, Yoshimoto Ribayashi, Akihiro Miki, Yasunori Toshimitsu, Temma Suzuki, Kei Okada, Masayuki Inaba

分類: cs.RO

原文アブストラクト

The musculoskeletal humanoid is difficult to modelize due to the flexibility and redundancy of its body, whose state can change over time, and so balance control of its legs is challenging. There are some cases where ordinary PID controls may cause instability. In this study, to solve these problems, we propose a method of learning a correlation model among the joint angle, muscle tension, and muscle length of the ankle and the zero moment point to perform balance control. In addition, information on the changing body state is embedded in the model using parametric bias, and the model estimates and adapts to the current body state by learning this information online. This makes it possible to adapt to changes in upper body posture that are not directly taken into account in the model, since it is difficult to learn the complete dynamics of the whole body considering the amount of data and computation. The model can also adapt to changes in body state, such as the change in footwear and change in the joint origin due to recalibration. The effectiveness of this method is verified by a simulation and by using an actual musculoskeletal humanoid, Musashi.

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