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強化学習arXiv:2407.03995

ROER: 正則化付き最適経験リプレイ

ROER: Regularized Optimal Experience Replay

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TD誤差による優先度付けを占有測度最適化の観点から再解釈し、KL正則化に基づく新しい経験リプレイ手法ROERを提案。連続制御タスクやオフライン→オンライン微調整で性能向上を示した。

著者: Changling Li, Zhang-Wei Hong, Pulkit Agrawal, Divyansh Garg, Joni Pajarinen

分類: cs.LG, cs.AI, cs.RO

原文アブストラクト

Experience replay serves as a key component in the success of online reinforcement learning (RL). Prioritized experience replay (PER) reweights experiences by the temporal difference (TD) error empirically enhancing the performance. However, few works have explored the motivation of using TD error. In this work, we provide an alternative perspective on TD-error-based reweighting. We show the connections between the experience prioritization and occupancy optimization. By using a regularized RL objective with $f-$divergence regularizer and employing its dual form, we show that an optimal solution to the objective is obtained by shifting the distribution of off-policy data in the replay buffer towards the on-policy optimal distribution using TD-error-based occupancy ratios. Our derivation results in a new pipeline of TD error prioritization. We specifically explore the KL divergence as the regularizer and obtain a new form of prioritization scheme, the regularized optimal experience replay (ROER). We evaluate the proposed prioritization scheme with the Soft Actor-Critic (SAC) algorithm in continuous control MuJoCo and DM Control benchmark tasks where our proposed scheme outperforms baselines in 6 out of 11 tasks while the results of the rest match with or do not deviate far from the baselines. Further, using pretraining, ROER achieves noticeable improvement on difficult Antmaze environment where baselines fail, showing applicability to offline-to-online fine-tuning. Code is available at \url{https://github.com/XavierChanglingLi/Regularized-Optimal-Experience-Replay}.

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