3Dシーングラフ上の常識的アフォーダンス推定のための期待値モデル計算の活用
Leveraging Computation of Expectation Models for Commonsense Affordance Estimation on 3D Scene Graphs
3Dシーングラフの疎な文脈情報から、グラフ畳み込みネットワークで物体の常識的なアフォーダンス(使い道)を推定する枠組みを提案し、実環境で検証した。
著者: Mario A. V. Saucedo, Nikolaos Stathoulopoulos, Akash Patel, Christoforos Kanellakis, George Nikolakopoulos
分類: cs.RO
原文アブストラクト
This article studies the commonsense object affordance concept for enabling close-to-human task planning and task optimization of embodied robotic agents in urban environments. The focus of the object affordance is on reasoning how to effectively identify object's inherent utility during the task execution, which in this work is enabled through the analysis of contextual relations of sparse information of 3D scene graphs. The proposed framework develops a Correlation Information (CECI) model to learn probability distributions using a Graph Convolutional Network, allowing to extract the commonsense affordance for individual members of a semantic class. The overall framework was experimentally validated in a real-world indoor environment, showcasing the ability of the method to level with human commonsense. For a video of the article, showcasing the experimental demonstration, please refer to the following link: https://youtu.be/BDCMVx2GiQE
関連論文
- ロバストなアフォーダンス推定のための結合粒子フィルタアフォーダンス推定
- 深度と意味プロンプトを活用したリソース効率の良いアフォーダンス推定アフォーダンス推定
- RGB画像からのアフォーダンスを推定するベイズ深層学習アフォーダンス推定
