Mode-GS: 単眼深度ガイド付きアンカー3Dガウススプラッティングによる地上視点シーンのロバストレンダリング
Mode-GS: Monocular Depth Guided Anchored 3D Gaussian Splatting for Robust Ground-View Scene Rendering
地上ロボットの軌跡データセット向けに、単眼深度から得たピクセル対応アンカーと残差ガウスデコーダで3Dガウススプラットを生成し、スケール一貫性損失で深度スケールを校正する新規視点レンダリング手法を提案。
著者: Yonghan Lee, Jaehoon Choi, Dongki Jung, Jaeseong Yun, Soohyun Ryu, Dinesh Manocha, Suyong Yeon
分類: cs.CV, cs.RO
原文アブストラクト
We present a novel-view rendering algorithm, Mode-GS, for ground-robot trajectory datasets. Our approach is based on using anchored Gaussian splats, which are designed to overcome the limitations of existing 3D Gaussian splatting algorithms. Prior neural rendering methods suffer from severe splat drift due to scene complexity and insufficient multi-view observation, and can fail to fix splats on the true geometry in ground-robot datasets. Our method integrates pixel-aligned anchors from monocular depths and generates Gaussian splats around these anchors using residual-form Gaussian decoders. To address the inherent scale ambiguity of monocular depth, we parameterize anchors with per-view depth-scales and employ scale-consistent depth loss for online scale calibration. Our method results in improved rendering performance, based on PSNR, SSIM, and LPIPS metrics, in ground scenes with free trajectory patterns, and achieves state-of-the-art rendering performance on the R3LIVE odometry dataset and the Tanks and Temples dataset.
関連論文
- E3DGS: 色を幾何として埋め込む3Dガウススプラッティングの統一幾何・測光等変性3Dガウススプラッティング
