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可視性計算arXiv:2410.08752

TriVis: 多角形環境における可視性計算のための汎用・高信頼・高性能ツール

T\v{r}iVis: Versatile, Reliable, and High-Performance Tool for Computing Visibility in Polygonal Environments

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多角形環境での可視性クエリを高速に計算するC++ライブラリTriVisを開発し、既存手法より1桁以上高速で信頼性も高いことを示した。

著者: Jan Mikula, Miroslav Kulich, Libor Přeučil

分類: cs.RO, cs.CG

原文アブストラクト

Visibility is a fundamental concept in computational geometry, with numerous applications in surveillance, robotics, and games. This software paper presents T\v{r}iVis, a C++ library developed by the authors for computing numerous visibility-related queries in highly complex polygonal environments. Adapting the triangular expansion algorithm, T\v{r}iVis stands out as a versatile, high-performance, more reliable and easy-to-use alternative to current solutions that is also free of heavy dependencies. Through evaluation on a challenging dataset, T\v{r}iVis has been benchmarked against existing visibility libraries. The results demonstrate that T\v{r}iVis outperforms the competing solutions by at least an order of magnitude in query times, while exhibiting more reliable runtime behavior. T\v{r}iVis is freely available for private, research, and institutional use at https://github.com/janmikulacz/trivis.

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