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群制御arXiv:2410.18924

スウォームマニピュレーション:仮想現実における効率的で正確な複数物体操作技術

Swarm manipulation: An efficient and accurate technique for multi-object manipulation in virtual reality

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VR空間で群制御の考え方を用いて複数物体を操作する新手法を提案し、従来の仮想ハンドやレイキャスティングと比較して、選択・回転・サイズ変更タスクでの性能とユーザー体験を評価した。

著者: Xiang Li, Jin-Du Wang, John J. Dudley, Per Ola Kristensson

分類: cs.HC, cs.RO

原文アブストラクト

The theory of swarm control shows promise for controlling multiple objects, however, scalability is hindered by cost constraints, such as hardware and infrastructure. Virtual Reality (VR) can overcome these limitations, but research on swarm interaction in VR is limited. This paper introduces a novel Swarm Manipulation interaction technique and compares it with two baseline techniques: Virtual Hand and Controller (ray-casting). We evaluated these techniques in a user study ($N$ = 12) in three tasks (selection, rotation, and resizing) across five conditions. Our results indicate that Swarm Manipulation yielded superior performance, with significantly faster speeds in most conditions across the three tasks. It notably reduced resizing size deviations but introduced a trade-off between speed and accuracy in the rotation task. Additionally, we conducted a follow-up user study ($N$ = 6) using Swarm Manipulation in two complex VR scenarios and obtained insights through semi-structured interviews, shedding light on optimized swarm control mechanisms and perceptual changes induced by this interaction paradigm. These results demonstrate the potential of the Swarm Manipulation technique to enhance the usability and user experience in VR compared to conventional manipulation techniques. In future studies, we aim to understand and improve swarm interaction via internal swarm particle cooperation.

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