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ドローンレース/強化学習arXiv:2410.22308

環境をポリシーとして:未知のコースを走るドローンレースの学習

Environment as Policy: Learning to Race in Unseen Tracks

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強化学習でドローンレースのポリシーを訓練する際、別のRLポリシーがエージェントの性能に応じて訓練環境を動的に調整することで、再訓練なしに未知のコースへ汎化できる手法を提案した。

著者: Hongze Wang, Jiaxu Xing, Nico Messikommer, Davide Scaramuzza

分類: cs.RO

原文アブストラクト

Reinforcement learning (RL) has achieved outstanding success in complex robot control tasks, such as drone racing, where the RL agents have outperformed human champions in a known racing track. However, these agents fail in unseen track configurations, always requiring complete retraining when presented with new track layouts. This work aims to develop RL agents that generalize effectively to novel track configurations without retraining. The naive solution of training directly on a diverse set of track layouts can overburden the agent, resulting in suboptimal policy learning as the increased complexity of the environment impairs the agent's ability to learn to fly. To enhance the generalizability of the RL agent, we propose an adaptive environment-shaping framework that dynamically adjusts the training environment based on the agent's performance. We achieve this by leveraging a secondary RL policy to design environments that strike a balance between being challenging and achievable, allowing the agent to adapt and improve progressively. Using our adaptive environment shaping, one single racing policy efficiently learns to race in diverse challenging tracks. Experimental results validated in both simulation and the real world show that our method enables drones to successfully fly complex and unseen race tracks, outperforming existing environment-shaping techniques. Project page: http://rpg.ifi.uzh.ch/env_as_policy.

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