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マニピュレーションarXiv:2410.23289

物体指向型報酬による人間とロボットの器用さのギャップの橋渡し

Bridging the Human to Robot Dexterity Gap through Object-Oriented Rewards

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人間の動画から物体の軌道を抽出して報酬を計算し、多指ロボットハンドのポリシーをオンライン微調整する手法HuDORを提案。

著者: Irmak Guzey, Yinlong Dai, Georgy Savva, Raunaq Bhirangi, Lerrel Pinto

分類: cs.RO, cs.LG

原文アブストラクト

Training robots directly from human videos is an emerging area in robotics and computer vision. While there has been notable progress with two-fingered grippers, learning autonomous tasks for multi-fingered robot hands in this way remains challenging. A key reason for this difficulty is that a policy trained on human hands may not directly transfer to a robot hand due to morphology differences. In this work, we present HuDOR, a technique that enables online fine-tuning of policies by directly computing rewards from human videos. Importantly, this reward function is built using object-oriented trajectories derived from off-the-shelf point trackers, providing meaningful learning signals despite the morphology gap and visual differences between human and robot hands. Given a single video of a human solving a task, such as gently opening a music box, HuDOR enables our four-fingered Allegro hand to learn the task with just an hour of online interaction. Our experiments across four tasks show that HuDOR achieves a 4x improvement over baselines. Code and videos are available on our website, https://object-rewards.github.io.

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