日本フィジカルAI新聞

世界のフィジカルAIを、日本語で。

sim2realarXiv:2411.01850

ManiBox: スケーラブルなシミュレーションデータ生成による身体性空間汎化の強化

ManiBox: Enhancing Embodied Spatial Generalization via Scalable Simulation Data Generations

シェア:XThreadsFacebookLINEはてブBluesky

バウンディングボックスを入力とする学生ポリシーを強化学習教師から蒸留し、シミュレーションでスケールしたデータで実機へのゼロショット転移を実現したフレームワーク。

著者: Hengkai Tan, Xuezhou Xu, Chengyang Ying, Xinyi Mao, Zeyuan Wang, Songming Liu, Xingxing Zhang, Zhizhong Su, Hang Su, Jun Zhu

分類: cs.LG, cs.RO

原文アブストラクト

Embodied agents require robust spatial intelligence to execute precise real-world manipulations. However, this remains a significant challenge, as current methods often struggle to accurately position objects in space. Collecting extensive data can help address this issue by enhancing the agent's spatial understanding. Nonetheless, obtaining such data with real robots is prohibitively expensive, and relying on simulation data frequently leads to visual generalization gaps during real-world deployment. To tackle these challenges, we propose ManiBox, a novel bounding-box-guided framework. By decoupling perception from policy generalization, ManiBox effectively reduces the Sim2Real gap, leverages Internet-scale data, and scales our policy data collection in simulation. Specifically, within ManiBox, the RL teacher policy efficiently generates scalable simulation data. The student policy is distilled from this data and takes bounding boxes as input, which is proven sufficient for determining objects' spatial positions, thus enabling zero-shot transfer to real robots. Comprehensive evaluations in both simulated and real-world environments demonstrate that ManiBox exhibits strong spatial generalization and adaptability across various manipulation tasks and settings. Furthermore, our empirical study provides preliminary verification of spatial scaling laws, i.e., the amount of data required for spatial generalization scales with spatial volume following a power-law relationship. At a given spatial volume level, the success rate of manipulation tasks follows Michaelis-Menten kinetics with respect to data volume, exhibiting a saturation effect as data increases. Our videos and code are available at https://thkkk.github.io/manibox

関連論文

  1. 1Boston Dynamics、車輪付きAtlasの研究試作機を紹介研究・技術
  2. 2GXOとApptronik、Apolloの物流現場試験を拡大 最大1,000台の展開を構想量産・展開
  3. 3newmoとKDDIが資本業務提携 2028年に堺市で自動運転タクシー商用化目指す提携・買収
  4. 4NVIDIA、CoRLでGR00T 2とIsaac Lab 3.0を発表新製品・発表
  5. 5UC BerkeleyとNVIDIAの研究者、AIエージェントでロボット制御コードを仮想環境で改善研究・技術

PR・アフィリエイト広告

OZ GAMING(GPU搭載BTOゲーミングPC)

OZ GAMING(GPU搭載BTOゲーミングPC)の公式広告バナーOZ GAMINGで完成品PCを見る ↗
PR本紙発行元 EmplifAI