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人ロボット協働arXiv:2411.02599

ボーカルサンドボックス:状況に応じた人とロボットの協働のための継続学習と適応

Vocal Sandbox: Continual Learning and Adaptation for Situated Human-Robot Collaboration

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音声対話やキネステティック教示など多様な教示から、ロボットが低レベル技能と高レベル計画を継続的に学習・適応する枠組みを提案し、ギフト袋詰めとLEGOストップモーション制作で有効性を示した。

著者: Jennifer Grannen, Siddharth Karamcheti, Suvir Mirchandani, Percy Liang, Dorsa Sadigh

分類: cs.RO, cs.AI, cs.CL, cs.HC, cs.LG

原文アブストラクト

We introduce Vocal Sandbox, a framework for enabling seamless human-robot collaboration in situated environments. Systems in our framework are characterized by their ability to adapt and continually learn at multiple levels of abstraction from diverse teaching modalities such as spoken dialogue, object keypoints, and kinesthetic demonstrations. To enable such adaptation, we design lightweight and interpretable learning algorithms that allow users to build an understanding and co-adapt to a robot's capabilities in real-time, as they teach new behaviors. For example, after demonstrating a new low-level skill for "tracking around" an object, users are provided with trajectory visualizations of the robot's intended motion when asked to track a new object. Similarly, users teach high-level planning behaviors through spoken dialogue, using pretrained language models to synthesize behaviors such as "packing an object away" as compositions of low-level skills $-$ concepts that can be reused and built upon. We evaluate Vocal Sandbox in two settings: collaborative gift bag assembly and LEGO stop-motion animation. In the first setting, we run systematic ablations and user studies with 8 non-expert participants, highlighting the impact of multi-level teaching. Across 23 hours of total robot interaction time, users teach 17 new high-level behaviors with an average of 16 novel low-level skills, requiring 22.1% less active supervision compared to baselines and yielding more complex autonomous performance (+19.7%) with fewer failures (-67.1%). Qualitatively, users strongly prefer Vocal Sandbox systems due to their ease of use (+20.6%) and overall performance (+13.9%). Finally, we pair an experienced system-user with a robot to film a stop-motion animation; over two hours of continuous collaboration, the user teaches progressively more complex motion skills to shoot a 52 second (232 frame) movie.

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