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SLAMarXiv:2411.08373

DG-SLAM: 動的環境に対応したロバストなガウシアンスプラッティングSLAMとハイブリッド姿勢最適化

DG-SLAM: Robust Dynamic Gaussian Splatting SLAM with Hybrid Pose Optimization

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動的環境でも高精度なカメラ姿勢推定と高忠実度な再構成を実現する、3Dガウシアンを用いた初の動的Visual SLAMシステムを提案。

著者: Yueming Xu, Haochen Jiang, Zhongyang Xiao, Jianfeng Feng, Li Zhang

分類: cs.RO

原文アブストラクト

Achieving robust and precise pose estimation in dynamic scenes is a significant research challenge in Visual Simultaneous Localization and Mapping (SLAM). Recent advancements integrating Gaussian Splatting into SLAM systems have proven effective in creating high-quality renderings using explicit 3D Gaussian models, significantly improving environmental reconstruction fidelity. However, these approaches depend on a static environment assumption and face challenges in dynamic environments due to inconsistent observations of geometry and photometry. To address this problem, we propose DG-SLAM, the first robust dynamic visual SLAM system grounded in 3D Gaussians, which provides precise camera pose estimation alongside high-fidelity reconstructions. Specifically, we propose effective strategies, including motion mask generation, adaptive Gaussian point management, and a hybrid camera tracking algorithm to improve the accuracy and robustness of pose estimation. Extensive experiments demonstrate that DG-SLAM delivers state-of-the-art performance in camera pose estimation, map reconstruction, and novel-view synthesis in dynamic scenes, outperforming existing methods meanwhile preserving real-time rendering ability.

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