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sim2realarXiv:2502.01536

VR-Robo:実環境からシミュレーションを経て実環境へ戻す、視覚的ロボットナビゲーションと歩行のためのフレームワーク

VR-Robo: A Real-to-Sim-to-Real Framework for Visual Robot Navigation and Locomotion

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多視点画像から3Dガウススプラッティングでフォトリアルなデジタルツイン環境を構築し、強化学習で視覚的目標追跡を学習させることで、RGBのみのsim-to-real転移を実現した。

著者: Shaoting Zhu, Linzhan Mou, Derun Li, Baijun Ye, Runhan Huang, Hang Zhao

分類: cs.RO, cs.CV

原文アブストラクト

Recent success in legged robot locomotion is attributed to the integration of reinforcement learning and physical simulators. However, these policies often encounter challenges when deployed in real-world environments due to sim-to-real gaps, as simulators typically fail to replicate visual realism and complex real-world geometry. Moreover, the lack of realistic visual rendering limits the ability of these policies to support high-level tasks requiring RGB-based perception like ego-centric navigation. This paper presents a Real-to-Sim-to-Real framework that generates photorealistic and physically interactive "digital twin" simulation environments for visual navigation and locomotion learning. Our approach leverages 3D Gaussian Splatting (3DGS) based scene reconstruction from multi-view images and integrates these environments into simulations that support ego-centric visual perception and mesh-based physical interactions. To demonstrate its effectiveness, we train a reinforcement learning policy within the simulator to perform a visual goal-tracking task. Extensive experiments show that our framework achieves RGB-only sim-to-real policy transfer. Additionally, our framework facilitates the rapid adaptation of robot policies with effective exploration capability in complex new environments, highlighting its potential for applications in households and factories.

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