四足歩行の俊敏な移動を実現するスキル切替基準の発見
Discovery of skill switching criteria for learning agile quadruped locomotion
深層強化学習と最適化を組み合わせ、目標位置に応じて歩容(トロット・バウンド・ギャロップ)を自動的かつ自然に切り替える多スキル四足歩行ポリシーを学習し、実機でも転倒からの復帰を含めて実証した。
著者: Wanming Yu, Fernando Acero, Vassil Atanassov, Chuanyu Yang, Ioannis Havoutis, Dimitrios Kanoulas, Zhibin Li
分類: cs.RO
原文アブストラクト
This paper develops a hierarchical learning and optimization framework that can learn and achieve well-coordinated multi-skill locomotion. The learned multi-skill policy can switch between skills automatically and naturally in tracking arbitrarily positioned goals and recover from failures promptly. The proposed framework is composed of a deep reinforcement learning process and an optimization process. First, the contact pattern is incorporated into the reward terms for learning different types of gaits as separate policies without the need for any other references. Then, a higher level policy is learned to generate weights for individual policies to compose multi-skill locomotion in a goal-tracking task setting. Skills are automatically and naturally switched according to the distance to the goal. The proper distances for skill switching are incorporated in reward calculation for learning the high level policy and updated by an outer optimization loop as learning progresses. We first demonstrated successful multi-skill locomotion in comprehensive tasks on a simulated Unitree A1 quadruped robot. We also deployed the learned policy in the real world showcasing trotting, bounding, galloping, and their natural transitions as the goal position changes. Moreover, the learned policy can react to unexpected failures at any time, perform prompt recovery, and resume locomotion successfully. Compared to discrete switch between single skills which failed to transition to galloping in the real world, our proposed approach achieves all the learned agile skills, with smoother and more continuous skill transitions.
