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歩行arXiv:2502.17219

動的バランスと強化学習による狭所でのヒューマノイド全身移動

Humanoid Whole-Body Locomotion on Narrow Terrain via Dynamic Balance and Reinforcement Learning

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固有感覚のみを用い、ZMPに基づく動的バランス報酬と全身のactor-critic強化学習で、ヒューマノイドが狭い足場や予期せぬ障害物を安定して歩行できる手法を提案した。

著者: Weiji Xie, Chenjia Bai, Jiyuan Shi, Junkai Yang, Yunfei Ge, Weinan Zhang, Xuelong Li

分類: cs.RO, cs.LG

原文アブストラクト

Humans possess delicate dynamic balance mechanisms that enable them to maintain stability across diverse terrains and under extreme conditions. However, despite significant advances recently, existing locomotion algorithms for humanoid robots are still struggle to traverse extreme environments, especially in cases that lack external perception (e.g., vision or LiDAR). This is because current methods often rely on gait-based or perception-condition rewards, lacking effective mechanisms to handle unobservable obstacles and sudden balance loss. To address this challenge, we propose a novel whole-body locomotion algorithm based on dynamic balance and Reinforcement Learning (RL) that enables humanoid robots to traverse extreme terrains, particularly narrow pathways and unexpected obstacles, using only proprioception. Specifically, we introduce a dynamic balance mechanism by leveraging an extended measure of Zero-Moment Point (ZMP)-driven rewards and task-driven rewards in a whole-body actor-critic framework, aiming to achieve coordinated actions of the upper and lower limbs for robust locomotion. Experiments conducted on a full-sized Unitree H1-2 robot verify the ability of our method to maintain balance on extremely narrow terrains and under external disturbances, demonstrating its effectiveness in enhancing the robot's adaptability to complex environments. The videos are given at https://whole-body-loco.github.io.

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