EmbodiedVSR: 動的シーングラフ誘導による視覚空間タスクの連鎖推論
EmbodiedVSR: Dynamic Scene Graph-Guided Chain-of-Thought Reasoning for Visual Spatial Tasks
動的シーングラフとChain-of-Thought推論を組み合わせ、微調整なしで身体性エージェントの空間推論を強化するフレームワークを提案し、新ベンチマークで有効性を示した。
著者: Yi Zhang, Qiang Zhang, Xiaozhu Ju, Zhaoyang Liu, Jilei Mao, Jingkai Sun, Jintao Wu, Shixiong Gao, Shihan Cai, Zhiyuan Qin, Linkai Liang, Jiaxu Wang, Yiqun Duan, Jiahang Cao, Renjing Xu, Jian Tang
分類: cs.RO, cs.AI, cs.CV
原文アブストラクト
While multimodal large language models (MLLMs) have made groundbreaking progress in embodied intelligence, they still face significant challenges in spatial reasoning for complex long-horizon tasks. To address this gap, we propose EmbodiedVSR (Embodied Visual Spatial Reasoning), a novel framework that integrates dynamic scene graph-guided Chain-of-Thought (CoT) reasoning to enhance spatial understanding for embodied agents. By explicitly constructing structured knowledge representations through dynamic scene graphs, our method enables zero-shot spatial reasoning without task-specific fine-tuning. This approach not only disentangles intricate spatial relationships but also aligns reasoning steps with actionable environmental dynamics. To rigorously evaluate performance, we introduce the eSpatial-Benchmark, a comprehensive dataset including real-world embodied scenarios with fine-grained spatial annotations and adaptive task difficulty levels. Experiments demonstrate that our framework significantly outperforms existing MLLM-based methods in accuracy and reasoning coherence, particularly in long-horizon tasks requiring iterative environment interaction. The results reveal the untapped potential of MLLMs for embodied intelligence when equipped with structured, explainable reasoning mechanisms, paving the way for more reliable deployment in real-world spatial applications. The codes and datasets will be released soon.
