PRISM: 運動制約と高速情報共有による完全オンライン分散マルチエージェント経路計画
PRISM: Complete Online Decentralized Multi-Agent Pathfinding with Rapid Information Sharing using Motion Constraints
分散型マルチエージェント経路計画アルゴリズムPRISMを提案し、運動制約情報を高速共有することでデッドロックを回避しつつ、集中型手法より多くのエージェントとタスクを扱えることを示した。
詳しい要約
1. どんなもの?
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3. 技術・手法の肝は?
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著者: Hannah Lee, Zachary Serlin, James Motes, Brendan Long, Marco Morales, Nancy M. Amato
分類: cs.RO, cs.AI
原文アブストラクト
We introduce PRISM (Pathfinding with Rapid Information Sharing using Motion Constraints), a decentralized algorithm designed to address the multi-task multi-agent pathfinding (MT-MAPF) problem. PRISM enables large teams of agents to concurrently plan safe and efficient paths for multiple tasks while avoiding collisions. It employs a rapid communication strategy that uses information packets to exchange motion constraint information, enhancing cooperative pathfinding and situational awareness, even in scenarios without direct communication. We prove that PRISM resolves and avoids all deadlock scenarios when possible, a critical challenge in decentralized pathfinding. Empirically, we evaluate PRISM across five environments and 25 random scenarios, benchmarking it against the centralized Conflict-Based Search (CBS) and the decentralized Token Passing with Task Swaps (TPTS) algorithms. PRISM demonstrates scalability and solution quality, supporting 3.4 times more agents than CBS and handling up to 2.5 times more tasks in narrow passage environments than TPTS. Additionally, PRISM matches CBS in solution quality while achieving faster computation times, even under low-connectivity conditions. Its decentralized design reduces the computational burden on individual agents, making it scalable for large environments. These results confirm PRISM's robustness, scalability, and effectiveness in complex and dynamic pathfinding scenarios.
