MCN-SLAM: ハイブリッド暗黙的ニューラルシーン表現を用いたマルチエージェント協調ニューラルSLAM
MCN-SLAM: Multi-Agent Collaborative Neural SLAM with Hybrid Implicit Neural Scene Representation
複数エージェントが協調して動作する分散型ニューラルSLAMフレームワークを提案し、通信帯域制約下での大規模環境の再構成と、単一・複数エージェント両対応の実世界データセットを構築した。
詳しい要約
1. どんなもの?
2. 先行研究と比べてどこがすごい?
3. 技術・手法の肝は?
4. どうやって有効だと検証した?
5. 議論はある?
6. 次に読むべき論文は?
※ AIが要旨から生成した要約です。正確性は原文をご確認ください。
著者: Tianchen Deng, Guole Shen, Xun Chen, Shenghai Yuan, Hongming Shen, Guohao Peng, Zhenyu Wu, Jingchuan Wang, Lihua Xie, Danwei Wang, Hesheng Wang, Weidong Chen
分類: cs.CV, cs.RO
原文アブストラクト
Neural implicit scene representations have recently shown promising results in dense visual SLAM. However, existing implicit SLAM algorithms are constrained to single-agent scenarios, and fall difficulties in large-scale scenes and long sequences. Existing NeRF-based multi-agent SLAM frameworks cannot meet the constraints of communication bandwidth. To this end, we propose the first distributed multi-agent collaborative neural SLAM framework with hybrid scene representation, distributed camera tracking, intra-to-inter loop closure, and online distillation for multiple submap fusion. A novel triplane-grid joint scene representation method is proposed to improve scene reconstruction. A novel intra-to-inter loop closure method is designed to achieve local (single-agent) and global (multi-agent) consistency. We also design a novel online distillation method to fuse the information of different submaps to achieve global consistency. Furthermore, to the best of our knowledge, there is no real-world dataset for NeRF-based/GS-based SLAM that provides both continuous-time trajectories groundtruth and high-accuracy 3D meshes groundtruth. To this end, we propose the first real-world Dense slam (DES) dataset covering both single-agent and multi-agent scenarios, ranging from small rooms to large-scale outdoor scenes, with high-accuracy ground truth for both 3D mesh and continuous-time camera trajectory. This dataset can advance the development of the research in both SLAM, 3D reconstruction, and visual foundation model. Experiments on various datasets demonstrate the superiority of the proposed method in both mapping, tracking, and communication. The dataset and code will open-source on https://github.com/dtc111111/mcnslam.
関連論文
- エッジ上でのRGB-D SLAM:Raspberry Pi 5におけるRTAB-MapとORB-SLAM3のベンチマークとプロファイリングSLAM
- 拡散事前分布と来歴認識を用いた動的環境向け単眼ガウシアンスプラッティングSLAMSLAM
- V3DSAM: 意味・幾何学的ループ検証と幾何学固定の永続インスタンスマッピングによるフィードフォワード高密度SLAMSLAM
- DASH-SLAM: 深度スケール伝播によるキャリブレーション不要のメトリック単眼SLAMSLAM
- 暗黙的意味論と系列一貫性ループ閉じ込めによるVGGTベースSLAMのスケールアンカリングSLAM
- 磁気慣性を密結合したフィールドロボット向けSLAMシステムSLAM
