- モデル骨格
- Transformer ベースの point cloud world model
- 学習損失
- hybrid point cloud reconstruction loss を採用
- global と local の dynamics features の両方を監督
- 入力と条件付け
- point cloud と robot actions を条件に環境進化を学習
- 学習の特徴
- 実世界のロボット知覚データから直接学習
- 3D scene reconstruction を経ずに学習
- 下流利用
- MPC (Model Predictive Control) 方針に組み込んで manipulation に使用
3D world models (i.e., learning-based 3D dynamics models) offer a promising approach to generalizable robotic manipulation by capturing the underlying physics of environment evolution conditioned on robot actions. However, existing 3D world models are primarily limited to single-material dynamics using a particle-based Graph Neural Network model, and often require time-consuming 3D scene reconstruction to obtain 3D particle tracks for training. In this work, we present ParticleFormer, a Transformer-based point cloud world model trained with a hybrid point cloud reconstruction loss, supervising both global and local dynamics features in multi-material, multi-object robot interactions. ParticleFormer captures fine-grained multi-object interactions between rigid, deformable, and flexible materials, trained directly from real-world robot perception data without an elaborate scene reconstruction. We demonstrate the model's effectiveness both in 3D scene forecasting tasks, and in downstream manipulation tasks using a Model Predictive Control (MPC) policy. In addition, we extend existing dynamics learning benchmarks to include diverse multi-material, multi-object interaction scenarios. We validate our method on six simulation and three real-world experiments, where it consistently outperforms leading baselines by achieving superior dynamics prediction accuracy and less rollout error in downstream visuomotor tasks. Experimental videos are available at https://suninghuang19.github.io/particleformer_page/.